3D Art & Animation
Tech Stack
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Projects
3D Unity Environment
3D environment created using Maya and Substance painter to create a scene on Unity Engine. Boat, Hotel, Train, and more 3D models will be created. Organic & in-organic modeling.
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Studio Ghibli Scene
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Alien: Nemesis Game Title
Created weapon fbx textured assets for guns within the Alien Nemesis title.
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FBX Props
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3D Rigged & Animated Character
3D animated Tut Mummy model, with death, dancing, and pickup/throwing animations. Model was created and textured using Maya, complete with skeletal rigging, and FK, IK controllers.
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King Tut Animations
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3D Unity Scene
Painted Maya 3D model of island home. Project released on sketchfab complete with material maps, UV-layout, and model. Completed in 6 hours of work.
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Baker House
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2D Animation Work
Collection of Hand-Drawn Animations completed over various timeframes. Work with Frame by Frame, Pegs, and more animation fundamentals.
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Animation Work
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3D Model
Low-poly model and high poly modeling on 3DS-Max. Painting on Zbrush, unwrapping and lighting using UVLayout and 3DSMAX.
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3D Raikou
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Hand-Drawings
Collection of Human Anatomy drawings created by hand using Adobe Photoshop and a Wacom Drawing Tablet.
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Anatomy Notebook
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Animated & Rigged Character
Playable Unity scene featuring a character model with 9 different animations. Model was Rigged and Animated using Maya.
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Animated Player
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Alien: Nemesis Game Title
Created character animations for 4+ characters within the Alien Nemesis title.
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Character Animations
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Alien: Nemesis Game Title
Created textured FBX asset Props for 20+ assets within the Alien Nemesis title.
Tech Stack:
FBX Props
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